So, whilst not totally E2/wire, this WIP does have a fair chunk of E2 to keep it upright, and E2 holo analog gauges (yes, it works, yes, that's ACF)
local CursorPos = EGP:egpCursor(Player)
I'll try when I'm at home Thank you
Yea i just got what he was trying to do.
"EGP:egpPos(1)" >> outputs vec2() position of an EGP object.
Everything in this post made me laught. I love you plz marry me.[/QUOTE]
But the code was fixed actually. I'll add new expression 2 project soon.